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Holy moly its incredible! I love it!  And could you tell me how and where to install the same cursor as on the Itch page?

It's my own custom cursor, so there's nowhere to just download it, but if you go to my website https://tipsheda.com/, you should be able to look at the style.css and get the image pngs from the animations on the bottom.

Do you speak Russian (Ты говоришь по русски?)

I don't speak Russian. I just used Google Translate for that one comment.

OK

And Thanks!

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Thank you for the inspiration! This is a very atmospheric game that inspired me to make this game movie!

Спасибо за атмосферную игру! Спасибо, что подарили мне вдохновение сделать собственный игрофильм!

Holy fuck, this is so awesome. Thank you for making this and building on top of my game. Really well done.

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Спасибо вам за этот проект! Было очень кайфово монтировать свой ролик! Жду больше подобных проектов от вас (надеюсь, они будут, у вас талант)

Не стесняйтесь посмотреть и другие мои игры. В большинстве из них, как и в этой, практически нет слов.

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5/5

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I played this one a bit ago, but forgot to comment. I absolutely adored the art direction in this, the music adding beautifully onto the feelings of unsettling yet almost familiar paranoia. The game says so much with so little, and I commend you for being able to portray such a thing. I felt very immersed and interested in what was going on. For such a short game, it does a very good job at being memorable!

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Really cool game with really nice aesthetics. The slow, gradual zoom and the audio compression really sell the 'old camcorder' effect, and with the graininess of the video, the birds look almost real. The audio is amazing, too, with all the buttons having a nice click to them, the keyboards even having separate sound effects for when you interact and stop interacting with them, and the fridge having a little hum to it when open. I also like the visual indicators for the secret ending, with The Fellas appearing for only brief moments in the flashes of lightning. So overall, it has a great atmosphere, great attention to detail, and a nice, imposing feel. The only negative I really have with this game is that, while the first playthrough is a cool exploration and experience, once you've seen the normal ending, there's really nothing left to do but look for Them and wait if you wanna boot the game back up.
Also I couldn't really find a great place to put this but I really like how exiting the game is handled, either fading out until the game closes itself upon getting an ending or the video borders closing in until there's nothing left when exiting manually

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Thank you for the kind detailed words and criticism. Definitely could have designed the game better around multiple endings and waiting. Maybe next time around :)

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6.4/10 - Want to love but can't, (10 mins), this game has elements that I really like such as unique & stylistic visuals, good audio, interesting setting in a Firewatch Tower, great horror elements and a good tense climax. But it lacks two important things for me which are interesting gameplay and not enough exploration.

For the 10 minute runtime of the game, you feel like you do nothing as you aimlessly click buttons as the game automatically progresses. I wish there was some type of task that had to be done as it felt like filler which could've benefited the story. The game could've even been more interesting if the tower was slightly bigger and there was more stuff to do such as read notes or do additional tasks. 

Overall this game has so much potential considering how much I enjoyed the world, the ending and the atmosphere but I feel like it was let down by not having simple but necessary aspects in the game!

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сука пиздец хуйня

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I honestly really love all of your works! All different and interesting in terms of the topic of horror and different kinds of dread
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